Then just like a light switch you can turn it off and snap back into the real world in a heartbeat. It’s easy to pull out of your pocket even if you haven’t played in a while and instantly recognize what’s going on in a game and be able to focus your attention on it. Of course, once a game ends the “one more go" urge is extremely strong, so it’s nice you can fit in multiple games in even shorter game sessions. Normal solitaire is pretty quick too, but these are even faster. Sage Solitaire also makes a great mobile game because its sessions are so quick. However, the bonuses don’t stack, so an added strategy is to not use more than one of that suit in a hand if you don’t have to in order to increase the potential of you being able to use it in a future hand. Make a hand with at least one card of that suit and you’ll get a scoring bonus. Another wrinkle is that one card is dealt to the side at the beginning of every game, and the suit of that card is your bonus suit. You can even gain back used trash spots by making hands, so it’s a really handy tool. However, to balance out it being too impossible to win too much of the time, you also have two “trash spots" you can discard a card to when needed. I imagine if this rule wasn’t imposed the game would be too easy and you’d clear the board nearly every time. There are several factors that give this simple idea purpose and add strategy.įirst, you need to make your hand from at least two rows. Sounds simple, right? Well it is, but it’s also nuanced and pretty complex. Your job is to create poker hands out of the face-up cards, and try to continue to do so until you’ve used every card in the deck. A deck of cards is shuffled out into a grid of 9 piles. Why is Sage Solitaire a great mobile game? Well first off, it’s familiar, as it blends together two well-known concepts: solitaire and poker. This week I went with a game I feel is a shining example of a great mobile game: Zach Gage’s Sage Solitaire (Free). Of course, that also makes picking the Game of the Week a difficult task, but trust me, I’d rather have to make a tough decision about too many great games than have to settle for something that’s the least crappy of the bunch. Well, after the insanity that was last week, it was nice to see the trend continue with another strong lineup of games this week. If you disagree with what we’ve chosen, let’s try to use the comments of these articles to have conversations about what game is your game of the week and why. These picks might be controversial, and that’s OK. Instead, it’s more just us picking out the single game out of the week’s releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one. Now, before anyone goes over-thinking this, it doesn’t necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable “best" thing. The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to.
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